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- From: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
- Newsgroups: rec.games.video.misc,rec.games.video.nintendo,rec.games.video.sega,rec.games.video.atari,rec.games.video.3do,rec.games.video.advocacy,news.answers,rec.answers
- Subject: rec.games.video Frequently Asked Questions (part 1 of 3)
- Followup-To: rec.games.video.misc,rec.games.video.nintendo,rec.games.video.sega,rec.games.video.atari,rec.games.video.3do,rec.games.video.advocacy
- Date: 15 Apr 1994 18:15:21 -0400
- Organization: Johns Hopkins University CS Dept.
- Lines: 507
- Approved: news-answers-request@mit.edu
- Message-ID: <2on3lq$drg@jyusenkyou.cs.jhu.edu>
- Reply-To: arromdee@jyusenkyou.cs.jhu.edu (Ken Arromdee)
- NNTP-Posting-Host: jyusenkyou.cs.jhu.edu
- Xref: bloom-beacon.mit.edu rec.games.video.misc:15998 rec.games.video.nintendo:19771 rec.games.video.sega:21613 rec.games.video.atari:6088 rec.games.video.3do:4065 rec.games.video.advocacy:3387 news.answers:18106 rec.answers:4911
-
- Archive-name: games/video-games/faq/part1
-
- Information needed:
- -- What is the name of that SNES ftp site?
- -- Is my Sony PSX information sufficiently ungarbled?
- -- Information on 3DO Japanese/US compatibility.
- -- Information on Sega/Atari lawsuit(s).
- -- Information on the Nintendo/SGI thing and on the Saturn.
- -- The Action Replay information is woefully incomplete. There's no
- information on the different things called Action Replay, for instance.
- -- I need some system specifications on the 3DO.
- -- Can you make a language switch in the redesigned Genesis? How?
- -- Someone tell me how to make that SNES 50/60 hertz switch. Please.
- -- How to do a Neo-Geo language switch, and info on arcade/home adapters.
- This has become urgent with the censorship on Samurai Shodown. (Someone
- posted that they _have_ such a switch, so it must be possible.)
- -- The TurboExpress and TG-16 information are inconsistent in CPU and Mhz.
- -- Other pack-in game secret codes.
- -- Language switch/lockout Genesis/Mega Drive examples.
- -- Does the TG-16 really have 482 colors, and a 512x262x482 mode? And wouldn't
- the existence of this mode, combined with the Turbo Express resolution, mean
- the TE can't _really_ play all TG-16 games? (Is this the Supergrafx's mode?
- What _is_ the Supergrafx's mode, anyway?) I want sources....
- ------------------------------------------------------------------------------
- Changes since last time:
- o Put myself down as maintaining the anime video game list (sheesh).
- o Added the introduction.
- o Added the Sega Saturn FAQ, and a Saturn system statistic section (which is
- still mostly ?s).
- o Deleted the Sega CD cheat list.
- o Listed the Gameboy FAQ and server.
- o PC Mortal Kombat is present tense now.
- o Shortened the Ranma 1/2 section and included a pointer to the anime video
- game FAQ.
- o Added the Final Fantasy version question. (Can someone help me? Was FF1 in
- Japan the same as in America? And were FF2-3 in Japan for the Famicom or
- Super Famicom?)
- ------------------------------------------------------------------------------
- [Last modified 4/15/94]
- [Last posted 4/15/94]
-
- Section 0: Introduction
- =======================
- This is the general home video games FAQ list. It doesn't have cheats for
- most games except for pack-ins and obvious hits like Street Fighter II. It
- does have just about everything else, and will probably continue to do so at
- least until we get full FAQs for each system (which as far as I know, the
- Genesis and SNES don't have).
-
- All references to prices that are close to round numbers have been rounded
- (you will not see the price $99 anywhere in here). All references to "megs"
- and "M" of memory refer to megabytes (I hate 'megabits').
-
- Section 1: Basic Questions
- Section 2: When is a ... coming out?/Give me information on ...
- Section 3: Can I use a...?
- Section 4: What is a...?
- Section 5: Game-Specific Questions (including spoilers for pack-in games)
- Section 6: System Capabilities
- Section 7: Connecter/Controller Pinouts
- Section 8: Compatibility
- Section 9: Game Magazines
- Section 10: Other FAQ's/regular postings/mailing lists
-
- Section 1: Basic Questions:
- ==========================
-
- ``Some people have complained about questionable business practices of
- Nintendo. What are they?''
-
- People are soured on Nintendo business practices because of:
- 1) NES cartridges have a ``lockout chip'' with availability controlled by
- Nintendo, which must be there to run the game. (One common excuse is "to
- preserve quality". Many games come from Japan, where lockout chips aren't
- used, but the quality is the same. Also, most people agree that Tengen Tetris
- is higher quality than the Nintendo one.)
- 2) Price-fixing. Nintendo lost in federal court, and had to give away $5
- coupons good towards cartridges; they did not actually admit guilt. (Not
- much of a punishment.)
- 3) There is a rumor that Nintendo wouldn't let stores have popular cartridges
- unless they also were willing to sell the Game Boy. [Information anyone?]
- 4) The Game Genie: This product fits between a cartridge and machine and
- changes certain bytes on the fly. Nintendo sued, alleging copyright violation,
- and delaying the Game Genie for a year. (Nintendo lost.)
- 5) Nintendo has sued stores for renting Nintendo games.
- 6) Nintendo would for a while not let licensees make the same game for other
- systems (which is what delayed Genesis Batman for so long).
- 7) Nintendo's censorship policy on games (no blood, cannot fight females) in
- games such as Final Fight, where all the female enemies were changed to male,
- Final Fantasy 2, which had praying changed to "wishing", naming hell hounds
- "heck hounds" in Secret of Mana, or the best-known example, Mortal Kombat (no
- blood or violent fatalities). SF2 doesn't have much censorship, but Nintendo
- _was_ planning to censor it and only relented after a _lot_ of protests.
-
-
- ``Please tell me about those 100 games in 1 cartridges.''
-
- Most of them are bootlegs, made in Hong Kong or South Korea. I've heard of
- some for Nintendo, Gameboy, and Game Gear, as well as Mega Drive/Genesis ones
- with 4-8 games. There might be such things for PC Engine. (If you have one,
- tell me. I'd probably want to buy it. :-)) They often have some early, lower-
- quality games and some games which vary only by small details like background
- color. They also tend to be expensive (though people sometimes try selling
- used ones at prices which are out of hand, even after considering this). If
- you really want one, you will probably have to go to Asia or buy one used.
-
- There are a number of legal 4-in-1 Nintendo cartridges, and there is at least
- one (legal) 52 games in 1 cartridge for Nintendo advertised in a US magazine.
- There is supposedly an upcoming Genesis cartridge with many games, about which
- I know little; advertisements for it show some questionable "games" added just
- to increase the count, like the 15-puzzle. There's also the 4-game Super Mario
- All-Stars.
-
-
- ``What is the relationship between Tengen and Atari Games?''
-
- They are two branches of the same company; however, both are separate from the
- Atari which makes the Lynx and Jaguar. (Even though many Lynx games are
- licensed from Atari Games.)
-
-
- ``Where is a good source for Japanese games?''
-
- Check the ads in an American video game magazine. (Unless you know someone who
- is going to Japan, or Taiwan or Hong Kong, or has contacts there.) Also,
- Stephen Pearl posts a partial list of sources regularly (see below).
-
-
- ``What happened to that version of Tetris they're not making any more?''
-
- It was the Tengen Tetris for NES. Tengen didn't have the proper US rights, and
- was forced in court by Nintendo to stop making and to recall it. (This was
- separate from lawsuit threats over Tengen's attempt to work around the lockout
- chip.) A Tetris for the Mega Drive in Japan was never legal to begin with.
-
-
- ``What are the differences between a "new" and "old" Genesis or Mega Drive?''
-
- Machines made after about October 1991 are "new" machines. They won't play
- certain old third party US games: Ishido, Budokan, Populous, and Onslaught,
- orn get around this problem
- with a Game Genie or Action Replay. (No codes, just plug it in.) It doesn't
- matter whether the new machine is a Mega Drive or a Genesis, and the change
- has no effect on the ability to play Japanese games. (If the machine says
- "produced by or under license to Sega" when turned on, it's a "new" machine.)
-
- The specific cause of the difference is that the new machines scan the ROM for
- the text "SEGA" in locations $100-103, and won't run if it's absent.
-
- There are similar "new" Game Gear machines. I'm not sure if they have
- lockout.
-
- The change between "old" and "new" came around the same time that the pack-in
- game was changed from Altered Beast to Sonic the Hedgehog. This isn't a
- reliable way to tell the difference, but every so often you still hear people
- refer to the "Altered Beast" and "Sonic" versions, which isn't quite right.
-
- Some people also refer to the redesigned Genesis as "new". It's a new shape,
- and has no volume control or headphone jack. Stereo jacks have been added.
- There's no difference in what games it can play.
-
-
- Sega/Accolade lawsuit.
-
- The lawsuit started with Sega suing Accolade, an unlicensed maker of Genesis
- cartridges who reverse-engineered Genesis games to discover how to write them.
- Sega also claimed that Accolade was "misleading consumers" because playing
- its games still gives the "produced by or under license to Sega" message.
- (Of course, the Genesis, not the cartridge, puts up the message.) The result
- of the suit is that Accolade will become an official developer for the Genesis
- and Game Gear; nobody knows who has to pay how much to whom ....
-
-
- Atari/Nintendo lawsuit.
-
- A recent lawsuit over the "114 Patent", which seems to be connected to
- horizontal scrolling in video games, was settled by March 25, 1994. Atari
- claims that Nintendo had to pay Atari, which Nintendo denies.
-
-
- Game copiers.
-
- Yes, it is true that customs is (or was) stopping deliveries of them.
- Yes, it is legal to copy games for your own private use.
- No, it is not legal to give away or sell the copies.
- No, it is not legal to give away or sell the original and keep the copy.
- No, there is no known cheap way to copy CD-ROMs yet.
- Yes, they have legal uses: to copy your own games for backup, to try developing
- your own games, and to directly modify the game code without a Game Genie-type
- device. It's questionable how many copier owners actually use them mostly for
- this.
-
-
- Zenith TV's.
-
- Certain older Zenith TV's have a problem working with video game systems.
- The following information is for the SF5749W model. To access the service
- menus, press and hold the menu button, then the volume and channel, so all
- three are held at the same time. The regular controls search through the
- menus, and select and adjust change them, with enter to confirm a change. On
- menu 1 is a "vforced" option which might be necessary to get VCR menus--or
- games--to work....
-
-
- Phone numbers for video game companies:
-
- Nintendo: 1-800-255-3700 0400-2400 PT Mon-Sat; 0600-1900 PT Sun
- Sega: 1-800-USA-SEGA 0900-1800 PT
- Turbo Technologies: 1-800-366-0136
- Atari: 1-800-327-5151, 1-800-221-3343. (These were the lines to order Lemmings
- and Gordo 106; I don't know if they are general lines). The 900 number for
- hints is 1-900-737-ATAR (95 cents per minute).
- SNK: 1-310-371-1965 (the earlier toll-free number is gone)
-
-
- Section 2: When is a ... coming out?/Give me information on ...
- ===============================================================
-
- ... Genesis modem?
-
- It's available in Japan (1200 baud), but had no US release. Newer Genesis
- machines don't even have a modem port. Baton Technologies has a modem for the
- Genesis and SNES called the Teleplay System (2400 baud), which ads claimed
- should be out by Spring 1993. (I haven't seen any yet. Isn't it wonderful how
- FAQs keep track of vaporware?) AT&T has announced and shown a 4800 baud modem
- called The Edge 16.
-
-
- ... Sega CD-ROM?
-
- The earlier version was $250 (plus $90 for a Genesis), with an arcade classics
- disk (Golden Axe, Revenge of Shinobi, Streets of Rage, and Columns), Sol
- Feace, and Sherlock Holmes. The classics are mostly unchanged except for some
- CD music and sound. The two-player mode on Golden Axe was removed, for some
- reason.
-
- The newer version is $230 with Sewer Shark.
-
- Sherlock Holmes is replaced by Cobra Command in Europe. The classics disc also
- contains Super Monaco GP; the files for this are on the American disc but the
- game has been disabled.
-
- The CDX (not to be confused with the CDX adaptor for foreign games) is $400.
-
-
- ... Sega Saturn?
-
- The Saturn's release date is supposed to be November 1994 in Japan at a price
- of 50000 yen. It is a CD-ROM system; the similar Jupiter by Sega is not.
-
- Sega plans a device called the Genesis Super 32X, an add-on to the Genesis that
- costs $150. It is to use chips which have been designed for the Saturn. The
- actual press release does not say that a Genesis plus 32X is equivalent to a
- Saturn, only that it provides similar performance.
-
-
- ... Duo (TG-16 Super CD)?
-
- The Duo is available on clearance, at the price of $100. It's basically a dead
- system in the US (Japan is another story, although a PC Engine magazine did
- recently stop publishing there).
-
- The SCD expansion from the regular CD was available only through the toll-free
- number (1-800-366-0136), not in stores. The toll-free number 1-800-995-9203 is
- for "Turbo Zone". You were able to order the SCD card from them at the same
- price. I have no idea if you can even still buy a SCD card now.
-
- The final expansion is the Arcade Card. There are no plans to release it or
- any of its games in the US. This card contains 2M memory (the CD has 64K and
- the SCD 256K), and there are different versions depending on whether you're
- using it with a system that has the SCD card built-in (Duo). You need an
- adapter to use one. Most Arcade Card games are Neo-Geo fighting game ports.
-
-
- ... SNES CD?
-
- The system's date has been continually pushed forward. The price was alleged-
- ly $200 (plus $80 more for the SNES), and the system was allegedly 32-bit.
- The current plans are for a 64 bit system named Project Reality, involving some
- sort of cooperation with SGI. It's expected in late 1995 (yeah, right), and
- little information about it has been released.
-
-
- ... Neo-Geo CD (Neo Star)
-
- This was pushed back to 1994, and now indefinitely. Allegedly a laser disk
- unit, not a CD unit.
-
-
- ... Atari Jaguar?
-
- The target for the Jaguar was November 1993 in "test markets", because Atari
- couldn't get enough of the needed chips. The general release was supposed to
- be around March 1994, and seems to have been pushed to at least June. The
- system is really 64 bit. It contains 2 megabytes of RAM, has a 720 by 526
- resolution, and 24 bit color plus Z-buffering and Gourard shading. The price
- is now $250, with the upcoming CD to be $200. Cybermorph is the pack-in game.
- For full information see the Jaguar FAQ.
-
- The CD is to be released summer of 1994.
-
-
- ... 3DO system?
-
- It's out, of course, and now also out in Japan. The Panasonic version is
- officially now at $500. When other 3DO systems will be out, I have no idea.
- The system comes with Crash and Burn. For full information see the 3DO FAQ.
-
-
- ... Pioneer LaserActive system?
-
- This system plays both laser discs and CD's, and costs $720 (and $480 each
- for add-on modules allowing Sega CD and Turbo CD compatibility; note that a
- complete Sega or Turbo CD system costs less than that). The add-on modules
- only allow the overlaying of graphics on laser discs; the discs are used only
- for backgrounds.
-
-
- ... Sony PSX?
-
- This system is allegedly a 32-bit CD system based around the R3000 processor,
- to first appear in Japan and "overseas" (whatever that means) for $200-$250.
- It is being developed after a failed Sony/ Nintendo CD-ROM project. The
- system should appear in Japan in November-December 1994 (yeah, right).
-
-
- ... CD^32 system?
-
- The system has been released in Europe and Canada. It was announced as
- available in the USA on March 1, 1994. The suggested retail price is $400.
- The pack-in games are Pinball Fantasies, Wing Commander, and Oscar. The system
- is basystem and no keyboard.
-
-
- ... NEC FX?
-
- This system is currently in the same state as Nintendo's Project Reality; some
- screen shots have been shown, but they're from workstations, not actual
- systems.
-
-
- Section 3: Can I use a...?
- =========================
-
- ... monitor?
-
- The Genesis can connect to an analog RGB monitor with a similar scan rate;
- this means an analog RGB monitor for use with an Amiga, Atari ST, or Apple
- //gs. An analog RGB multisync monitor _may_ work; a digital monitor (CGA or
- EGA only for PC's) will not.
-
- The SNES will work with an S-video or RGB monitor provided you have the right
- cable; I don't know what monitors have the right scan rate.
-
- The Neo-Geo works with the same monitors the Genesis works with.
-
-
- ... store-bought battery with my battery-backup game cart?
-
- Yes, but you'll lose all the saved data (which happens when the battery dies
- anyway).
-
-
- ... Atari/Amiga/C64 joystick on a Genesis?
-
- You can; the button serves as both A and B. C and Start are absent.
-
- If you use an Atari 7800 joystick, the left button is both A and B, and
- pressing and releasing both buttons simultaneously gives C and Start.
-
- The joysticks also work the other way; the B button replaces the single fire
- button (left fire button on the 7800; there's no right fire button).
-
-
- ... CD player with my computer?
-
- There was going to be an SCSI adapter for the Duo (it never came out).
-
- A PC CARD will allow use of a 3DO to run software on a PC, with a possible
- Macintosh version.
-
-
- ... Duo/TG-16 controller on a TG-16/Duo?
-
- There are, or should be, adapters both ways. (Different people who called up
- TTI got different answers on this one.)
-
- The Duo controllers are the same as PC Engine controllers, so the adapter is
- good for Japanese games that need special controllers (Forgotten Worlds,
- Street Fighter II).
-
- The 6 button controller for PCE/Duo and the TG-16 controller have an internal
- plug which is the same size. You can therefore open the controllers up and
- combine them to have a 6 button controller for use on the TG-16.
-
-
- Section 4: What is a...?
- =======================
-
- ``What is "Blast Processing"?''
-
- Sega hype. The phrase means exactly nothing. Sega later tried to explain it
- by claiming it describes the methods used by Sega to get characters like Sonic
- moving on the screen very fast. (Which still means nothing, of course.) Sega
- _again_ explained that this is because characters can be drawn on the screen
- while a different screen is being displayed (which is known as page flipping
- and isn't new) and that background processing is ignored so sprites can be
- moved really fast (which isn't new either).
-
-
- ``What is anime?''
-
- Anime refers to Japanese animation. It's often better done, less censored,
- and aimed towards an older audience than, American animation. (Cautionary
- note: some American fans go overboard in thinking anime adult; a lot of series
- popular in America _are_ aimed at children or teenagers.) In the past, lots of
- anime was hacked up and changed for the US market (Speed Racer, Star Blazers,
- Robotech), but in the last few years new companies have released unedited anime
- with better translations. The connection with video games is that many
- Japanese video games are anime-based or have anime-style art (not to mention
- anime being videogame-based), and also that such games are often either not
- ported or drastically changed for American release because of supposed lack of
- interest in anime.
-
-
- ``What is a Tera Drive?''
-
- It's a Japan-only system combining a PC and a Mega Drive; it's not available in
- the US. There are similar systems in Europe, though. The connection between
- the Mega Drive and PC parts is minimal.
-
-
- ``What is a Wonder Mega?''
-
- It's a Japan-only system combining a Mega Drive and Mega CD with a JVC CD
- system. It's not available in the US.
-
-
- ``What is a Super Gun or a Mach 4?''
-
- These are "home" systems which play a JAMMA arcade board at home. This plays
- the same as the arcade game, of course, but the board costs about as much as
- the arcade game.
-
- The systems are legal, but at least the Super Gun is often sold with illegal,
- pirated, arcade boards. They are not 32-bit (nor can they meaningfully be
- called any-bit) and you could build one yourself with $100 or so in parts.
-
-
- ``What is Valis I/II/III/IV?''
-
- The original Valis game was a Japan-only Famicom game. Valis II was released
- for the TG-16 CD, then Valis III for the Genesis and TG-16 CD. Valis IV was
- released for the PC Engine CD, but only in Japan, and then later for the SNES.
- Valis I came out for the PC Engine SCD (also only in Japan) and the Genesis,
- long after Valis III. At around this time, SD Valis came out in Japan for the
- Mega Drive ("Syd Valis" for the Genesis). So no one system has all the games
- (though the PCE has all except the nearly unrelated SD one).
-
-
- ``What is Thunderforce I?''
-
- It is a game produced by Technosoft for Japanese personal computers. It
- resembles the "overhead" stages of Thunderforce II.
-
-
- ``What is Phantasy Star I?''
-
- It's a Sega Master System (8 bit) game.
-
-
- ``What is Cosmic Fantasy I?''
-
- It's a Japanese PC Engine CD game, with no US release.
-
-
- ``What is Street Fighter I?''
-
- This old game only let you use Ryu (player 1) and Ken (player 2); versus mode
- was always Ryu versus Ken. The hurricane kick, fireball, and dragon punch
- existed and were done the same way as in SF2; there were no throws. The only
- other character that also appeared in SF2 was Sagat, who was the final boss for
- SF1.
-
- There seem to have been two versions of this game, one with six buttons and
- one with two buttons where the move depended on how hard you push them.
-
- The game was adapted for PC clones, for the Atari ST, and for the TG-16 CD
- (the latter under the name Fighting Street).
-
-
- ``What does 3DO stand for?''
-
- It is allegedly from the sequence "audio, video, 3DO" and isn't an acronym.
- Early information did say that it stood for "three dimensional object" or
- "three dimensional optics". Probably, they changed their minds.
-
-
- ``What does "Atari" mean?''
-
- The word is from the Japanese game Go. It's used when making a threat, like
- "check" in chess.
- --
- Ken Arromdee (email: arromdee@jyusenkyou.cs.jhu.edu)
- ObYouKnowWho Bait: Stuffed Turkey with Gravy and Mashed Potatoes
-
- "You, a Decider?" --Romana "I decided not to." --The Doctor
-